CG/Live-Action Hybrids

Collaborating with Robert Zemeckis on technically-challenging projects like Welcome to Marwen and The Witches has taught me how to stay focused on emotion, performance, and story when the footage might be of actors on a green screen or acting against tennis balls.

CG Characters on Live-Action Plates

Our hero, who has been turned into a mouse, sneaks into a hotel room to steal a bottle of potion.

CG Character on Live-Action Plates

Hero Mouse attempts to use the Grand High Witch’s own mouse-maker potion against her by pouring it into her pea soup.

CG Character on Live-Action Plates

Ollie, trapped in an antiques shop, tries to escape before the store closes.

CG Characters on Live-Action Plates

Ollie and his new friend Zozo work together to break out of the antiques shop.

CG Characters on Live-Action Plates

Zozo, a prop in a carnival booth, falls in love with Nina, a puppet in a booth across from his.

Live-Action Plates, CG Environments, and CG Characters driven by Motion Capture, augmented with Live-Action Facial Features

The line between Mark’s real and fantasy worlds gets blurred as Nazis attack the dolls’ hangout.

CG Environments and CG Characters driven by Motion Capture, augmented with Live-Action Facial Features

Captain Hogie pilots his plane behind enemy lines.

CG Environments and CG Characters driven by Motion Capture, augmented with Live-Action Facial Features

The climactic battle in Mark’s mind takes place in the Marwen town square.